SimpleITK  1.0.1
sitkVersorRigid3DTransform.h
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18 #ifndef sitkVersorRigid3DTransform_h
19 #define sitkVersorRigid3DTransform_h
20 
21 #include "sitkCommon.h"
22 #include "sitkTransform.h"
23 
24 namespace itk
25 {
26 namespace simple
27 {
28 
29 
36  : public Transform
37 {
38 public:
41 
42 // construct identity
44 
46 
47  explicit VersorRigid3DTransform( const Transform & );
48 
49  explicit VersorRigid3DTransform( const std::vector< double > &versor,
50  const std::vector< double > &translation=std::vector< double >(3, 0.0),
51  const std::vector< double> &fixedCenter=std::vector< double >(3, 0.0));
52 
53  VersorRigid3DTransform( const std::vector< double > &axis, double angle,
54  const std::vector< double > &translation=std::vector< double >(3, 0.0),
55  const std::vector< double> &fixedCenter=std::vector< double >(3, 0.0) );
56 
57  VersorRigid3DTransform &operator=( const VersorRigid3DTransform & );
58 
60  SITK_RETURN_SELF_TYPE_HEADER SetCenter(const std::vector<double> &params);
61  std::vector<double> GetCenter( ) const;
62 
63 
65  SITK_RETURN_SELF_TYPE_HEADER SetRotation(const std::vector<double> &versor);
66  SITK_RETURN_SELF_TYPE_HEADER SetRotation(const std::vector<double> &axis, double angle);
67  std::vector<double> GetVersor() const;
68 
69  std::vector<double> GetTranslation( ) const;
70  SITK_RETURN_SELF_TYPE_HEADER SetTranslation(const std::vector<double>& translation);
71 
73  SITK_RETURN_SELF_TYPE_HEADER Translate(const std::vector<double> &offset);
74  std::vector<double> GetMatrix() const;
75  SITK_RETURN_SELF_TYPE_HEADER SetMatrix(const std::vector<double> &matrix, double tolerance = 1e-10);
76 
77 protected:
78 
79  virtual void SetPimpleTransform( PimpleTransformBase *pimpleTransform );
80 
81 private:
82 
83  using Superclass::AddTransform;
84 
85  void InternalInitialization(itk::TransformBase *transform);
86 
87  template <typename TransformType>
88  void InternalInitialization(TransformType *transform);
89 
90 
91  nsstd::function<void(const std::vector<double>&)> m_pfSetCenter;
92  nsstd::function<std::vector<double>()> m_pfGetCenter;
93  nsstd::function<void(const std::vector<double>&)> m_pfSetRotation1;
94  nsstd::function<void(const std::vector<double>&,double)> m_pfSetRotation2;
95  nsstd::function<std::vector<double>()> m_pfGetVersor;
96  nsstd::function<void(const std::vector<double>&)> m_pfSetTranslation;
97  nsstd::function<std::vector<double>()> m_pfGetTranslation;
98  nsstd::function<void(const std::vector<double> &)> m_pfTranslate;
99  nsstd::function<std::vector<double>()> m_pfGetMatrix;
100  nsstd::function<void(const std::vector<double>&, double)> m_pfSetMatrix;
101 };
102 
103 }
104 }
105 
106 #endif // sitkVersorTransform_h
A rotation as a versor around a fixed center with translation of a 3D coordinate space.
A simplified wrapper around a variety of ITK transforms.
Definition: sitkTransform.h:83
#define SITKCommon_EXPORT
Definition: sitkCommon.h:41