SimpleITK  2.1.0.dev97
sitkVersorRigid3DTransform.h
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18 #ifndef sitkVersorRigid3DTransform_h
19 #define sitkVersorRigid3DTransform_h
20 
21 #include "sitkCommon.h"
22 #include "sitkTransform.h"
23 
24 namespace itk
25 {
26 namespace simple
27 {
28 
29 
37  : public Transform
38 {
39 public:
42 
43  ~VersorRigid3DTransform() override;
44 
45  // construct identity
47 
49 
50  explicit VersorRigid3DTransform( const Transform & );
51 
52  explicit VersorRigid3DTransform( const std::vector< double > &versor,
53  const std::vector< double > &translation=std::vector< double >(3, 0.0),
54  const std::vector< double> &fixedCenter=std::vector< double >(3, 0.0));
55 
56  VersorRigid3DTransform( const std::vector< double > &axis, double angle,
57  const std::vector< double > &translation=std::vector< double >(3, 0.0),
58  const std::vector< double> &fixedCenter=std::vector< double >(3, 0.0) );
59 
60  VersorRigid3DTransform &operator=( const VersorRigid3DTransform & );
61 
63  std::string GetName() const override { return std::string ("VersorRigid3DTransform"); }
64 
66  SITK_RETURN_SELF_TYPE_HEADER SetCenter(const std::vector<double> &params);
67  std::vector<double> GetCenter( ) const;
68 
69 
71  SITK_RETURN_SELF_TYPE_HEADER SetRotation(const std::vector<double> &versor);
72  SITK_RETURN_SELF_TYPE_HEADER SetRotation(const std::vector<double> &axis, double angle);
73  std::vector<double> GetVersor() const;
74 
75  std::vector<double> GetTranslation( ) const;
76  SITK_RETURN_SELF_TYPE_HEADER SetTranslation(const std::vector<double>& translation);
77 
79  SITK_RETURN_SELF_TYPE_HEADER Translate(const std::vector<double> &offset);
80  std::vector<double> GetMatrix() const;
81  SITK_RETURN_SELF_TYPE_HEADER SetMatrix(const std::vector<double> &matrix, double tolerance = 1e-10);
82 
83 protected:
84 
85  void SetPimpleTransform( PimpleTransformBase *pimpleTransform ) override;
86 
87 private:
88 
89  void InternalInitialization(itk::TransformBase *transform);
90 
91  template <typename TransformType>
92  void InternalInitialization(TransformType *transform);
93 
94 
95  std::function<void(const std::vector<double>&)> m_pfSetCenter;
96  std::function<std::vector<double>()> m_pfGetCenter;
97  std::function<void(const std::vector<double>&)> m_pfSetRotation1;
98  std::function<void(const std::vector<double>&,double)> m_pfSetRotation2;
99  std::function<std::vector<double>()> m_pfGetVersor;
100  std::function<void(const std::vector<double>&)> m_pfSetTranslation;
101  std::function<std::vector<double>()> m_pfGetTranslation;
102  std::function<void(const std::vector<double> &)> m_pfTranslate;
103  std::function<std::vector<double>()> m_pfGetMatrix;
104  std::function<void(const std::vector<double>&, double)> m_pfSetMatrix;
105 };
106 
107 }
108 }
109 
110 #endif // sitkVersorTransform_h
itk::simple::VersorRigid3DTransform::m_pfGetTranslation
std::function< std::vector< double >)> m_pfGetTranslation
Definition: sitkVersorRigid3DTransform.h:101
itk::simple::Transform
A simplified wrapper around a variety of ITK transforms.
Definition: sitkTransform.h:80
sitkCommon.h
itk::simple::VersorRigid3DTransform::m_pfGetMatrix
std::function< std::vector< double >)> m_pfGetMatrix
Definition: sitkVersorRigid3DTransform.h:103
itk::simple::VersorRigid3DTransform
A rotation as a versor around a fixed center with translation of a 3D coordinate space.
Definition: sitkVersorRigid3DTransform.h:36
itk::simple::VersorRigid3DTransform::m_pfSetCenter
std::function< void(const std::vector< double > &)> m_pfSetCenter
Definition: sitkVersorRigid3DTransform.h:95
SITKCommon_EXPORT
#define SITKCommon_EXPORT
Definition: sitkCommon.h:41
itk::simple::VersorRigid3DTransform::m_pfGetVersor
std::function< std::vector< double >)> m_pfGetVersor
Definition: sitkVersorRigid3DTransform.h:99
itk::simple::VersorRigid3DTransform::GetName
std::string GetName() const override
Definition: sitkVersorRigid3DTransform.h:63
itk::simple::VersorRigid3DTransform::m_pfSetMatrix
std::function< void(const std::vector< double > &, double)> m_pfSetMatrix
Definition: sitkVersorRigid3DTransform.h:104
itk::simple::VersorRigid3DTransform::m_pfTranslate
std::function< void(const std::vector< double > &)> m_pfTranslate
Definition: sitkVersorRigid3DTransform.h:102
sitkTransform.h
itk
itk::simple::VersorRigid3DTransform::m_pfSetRotation1
std::function< void(const std::vector< double > &)> m_pfSetRotation1
Definition: sitkVersorRigid3DTransform.h:97
itk::simple::VersorRigid3DTransform::m_pfGetCenter
std::function< std::vector< double >)> m_pfGetCenter
Definition: sitkVersorRigid3DTransform.h:96
itk::TransformBaseTemplate
Definition: sitkTransform.h:30
itk::simple::VersorRigid3DTransform::m_pfSetTranslation
std::function< void(const std::vector< double > &)> m_pfSetTranslation
Definition: sitkVersorRigid3DTransform.h:100
itk::simple::VersorRigid3DTransform::m_pfSetRotation2
std::function< void(const std::vector< double > &, double)> m_pfSetRotation2
Definition: sitkVersorRigid3DTransform.h:98