SimpleITK  1.0.1
itk::simple::VersorRigid3DTransform Member List

This is the complete list of members for itk::simple::VersorRigid3DTransform, including all inherited members.

AddTransform(Transform t)itk::simple::Transform
GetCenter() const itk::simple::VersorRigid3DTransform
GetDimension(void) const itk::simple::Transform
GetFixedParameters(void) const itk::simple::Transform
GetInverse() const itk::simple::Transform
GetITKBase(void)itk::simple::Transform
GetITKBase(void) const itk::simple::Transform
GetMatrix() const itk::simple::VersorRigid3DTransform
GetName() const itk::simple::Transformvirtual
GetParameters(void) const itk::simple::Transform
GetTranslation() const itk::simple::VersorRigid3DTransform
GetVersor() const itk::simple::VersorRigid3DTransform
InternalInitialization(itk::TransformBase *transform)itk::simple::VersorRigid3DTransformprivate
InternalInitialization(TransformType *transform)itk::simple::VersorRigid3DTransformprivate
IsLinear() const itk::simple::Transformvirtual
m_pfGetCenteritk::simple::VersorRigid3DTransformprivate
m_pfGetMatrixitk::simple::VersorRigid3DTransformprivate
m_pfGetTranslationitk::simple::VersorRigid3DTransformprivate
m_pfGetVersoritk::simple::VersorRigid3DTransformprivate
m_pfSetCenteritk::simple::VersorRigid3DTransformprivate
m_pfSetMatrixitk::simple::VersorRigid3DTransformprivate
m_pfSetRotation1itk::simple::VersorRigid3DTransformprivate
m_pfSetRotation2itk::simple::VersorRigid3DTransformprivate
m_pfSetTranslationitk::simple::VersorRigid3DTransformprivate
m_pfTranslateitk::simple::VersorRigid3DTransformprivate
MakeUnique(void)itk::simple::Transform
operator=(const VersorRigid3DTransform &)itk::simple::VersorRigid3DTransform
itk::simple::Transform::operator=(const Transform &)itk::simple::Transform
Self typedefitk::simple::VersorRigid3DTransform
SetCenter(const std::vector< double > &params)itk::simple::VersorRigid3DTransform
SetFixedParameters(const std::vector< double > &parameters)itk::simple::Transform
SetIdentity()itk::simple::Transformvirtual
SetInverse()itk::simple::Transformvirtual
SetMatrix(const std::vector< double > &matrix, double tolerance=1e-10)itk::simple::VersorRigid3DTransform
SetParameters(const std::vector< double > &parameters)itk::simple::Transform
SetPimpleTransform(PimpleTransformBase *pimpleTransform)itk::simple::VersorRigid3DTransformprotectedvirtual
SetRotation(const std::vector< double > &versor)itk::simple::VersorRigid3DTransform
SetRotation(const std::vector< double > &axis, double angle)itk::simple::VersorRigid3DTransform
SetTranslation(const std::vector< double > &translation)itk::simple::VersorRigid3DTransform
Superclass typedefitk::simple::VersorRigid3DTransform
ToString(void) const itk::simple::Transform
Transform(void)itk::simple::Transform
Transform(itk::CompositeTransform< double, NDimension > *compositeTransform)itk::simple::Transforminlineexplicit
Transform(itk::TransformBase *transform)itk::simple::Transformexplicit
Transform(unsigned int dimensions, TransformEnum type)itk::simple::Transform
Transform(Image &displacement, TransformEnum type=sitkDisplacementField)itk::simple::Transform
Transform(const Transform &)itk::simple::Transform
Transform(PimpleTransformBase *pimpleTransform)itk::simple::Transformexplicitprotected
TransformPoint(const std::vector< double > &point) const itk::simple::Transform
Translate(const std::vector< double > &offset)itk::simple::VersorRigid3DTransform
VersorRigid3DTransform()itk::simple::VersorRigid3DTransform
VersorRigid3DTransform(const VersorRigid3DTransform &)itk::simple::VersorRigid3DTransform
VersorRigid3DTransform(const Transform &)itk::simple::VersorRigid3DTransformexplicit
VersorRigid3DTransform(const std::vector< double > &versor, const std::vector< double > &translation=std::vector< double >(3, 0.0), const std::vector< double > &fixedCenter=std::vector< double >(3, 0.0))itk::simple::VersorRigid3DTransformexplicit
VersorRigid3DTransform(const std::vector< double > &axis, double angle, const std::vector< double > &translation=std::vector< double >(3, 0.0), const std::vector< double > &fixedCenter=std::vector< double >(3, 0.0))itk::simple::VersorRigid3DTransform
WriteTransform(const std::string &filename) const itk::simple::Transform
~Transform(void)itk::simple::Transformvirtual